Tag: heritage

Dave McD: As Standard

This week Dave provides insights into some of the underpinning elements of game development and critically evaluates the role of standardisation within the games industry and how this…

HRC PhD Poster Competition Musings

The Project:   Recently I entered into the HRC PhD Poster Competition as a way to gain some much needed experience in creating academic posters. The theme of…

Some Reflections On “Connected Communities: Storytelling and the Archive”

I was lucky enough to attend the “connecting communities:digital storytelling and the archive” conference which was held at the University of Leeds between the 27th and 28th of…

PART III: My Presentation: The Great Divide: Accuracy and Authenticity in Heritage Video-Games

My last two posts have detailed the amazing #CTP2015 conference. This post will quickly run through my presentation with the aim of overviewing the key issues raised within…

PART I: A Personal Review of the Challenge the Past // Diversify the Future Conference

Exhausted. Enthralled. Excited. Three words which neatly summarise how I am feeling having just returned from four deeply inspiring days at the “Challenge the Past // Diversify the Future”…

PART II: ARCHAEOLOGY IN GAME: MIDDLE EARTH: SHADOW OF MORDOR

  INTRODUCTION Hello again and welcome to part 2 of the archaeology of Middle Earth: Shadow of Mordor (SOM)!  Apologies for the delay – It was in part…

Value oriented object histories in games: Or how Animal Crossing: New Leaf challenged my inner archaeologist.

Recent discussions in one of my Masters papers have sparked some inner reflection regarding treatment of the archaeological image in public media. This reflection explicitly revolving around how…